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Showing content with the highest reputation since 11/14/2018 in all areas

  1. 4 points
    If you could have any 3 weapons or tools from any video game, what would they be and why? As far as tools, for instance, imagine if you could have the pickaxe from Minecraft, and it gave you the ability to mine and break down any material from any other game.
  2. 3 points
    1. The Minish Cap from The Legend of Zelda: The Minish Cap. Turn tiny with an awesome bird hat. I love it. 2. The Junk Jet from Fallout 4. Ammo is expensive, unless it's junk! Slap some upgrades on it and you have a weapon that is both devastating and cheap to fire. Also, you can pick up whatever you shot, so infinite ammo! 3. A master ball. I'd catch something cool and order it to do cool things. Imagine not being able to ride a tiger into battle.
  3. 2 points
    Pretty much everyone at Heavyshelf knows I have a dog by now (Sorry for the occasional talking to him while I'm not muted on stream or in voice chat...) but did you know that he's adorable. Share your adorable with us! This is Sonic.
  4. 2 points
    This is Dennis... often lovingly referred to as "King Dennis" by my SO. He's a leopard gecko... we think he's a giant morph because the fat boy made us upgrade from a 10 to a 20 gallon tank when he just kept growing! For some reason, he absolutely hates his plastic horse. You can see it on its side in the background of the pics... no matter how many times I set it up, he will trample it down immediately after I walk away.
  5. 2 points
    In the beginning there was PC, PC made a lot of things, you all know the story, but on the 6th day, PC made PS4. But PC saw that PS4 was lonely, so PC took a ram stick from PS4 and created XBOX with it. All was well. There was only one rule, do not eat the fruit of pay to play. Everything was good till one day the SouljaGame appeared to XBOX. SouljaGame persuaded XBOX to try the fruit of pay to play. Once XBOX experienced the power of pay to play it wanted to tell PS4. XBOX persuaded PS4 to try the fruit of pay to play. PC asked them what was going on? PS4 new it had sinned and quickly pleaded and asked for forgiveness and even tried to bribe PC with free games and exclusives. PC new what they had done. PC told to them you shall be banished from this land and forever mocked by the PC master race community. As PS4 and XBOX were being forced to leave they could hear things like “lol imagine having to pay for your internet that you already pay for lol xd rawr uwu” Some years passed and PS4 and XBOX had two children, Sega, the first born and Nintendo, the second born. Sega was to inherit everything as the first born and Nintendo was spiteful and had concealed hatred for Sega. So one day Nintendo plotted to kill Sega. Nintendo suck up behind Sega and smashed Sega’s head with a Switch. Once people found out what Nintendo had done Nintendo tried to say it wasn’t them. But the people knew and Nintendo was cursed to never have more power than your average phone. Feel free to add what you want or give feedback lol.
  6. 2 points
    Tremor It was my displeasure to stay in Sawyerton one otherwise pleasant March evening as I traveled to Ohio. At first the compact mountain town seemed amicable, though in an uncanny, repulsive way. The clerk that led me to my room at the town's only inn smiled painfully. "Enjoy your stay," she said, opening the third and final door at the end of the empty hall. The room was spacious and simple, with a single window near the ceiling, a table and chair below, and a bed against the left wall. I bowed my head in acknowledgement and brought my bag in, setting it on the dusty table. I found the town obnoxious, but decided against my better judgement and committed to staying for the night. I had imagined that I would eventually forget the discomfort of the modest room. I wish now I could forget. Being naturally uncharismatic, I decided there would be no harm in staying inside for the rest of the day, though it was only two o'clock in the afternoon. But, as the hours slipped by, my hunger got to the better of me. I unlocked the door and walked out the front of the inn. It crossed my mind that the clerk, too, had a key. The saturated streets breathed coal and rotting wood into my nostrils, which I quickly covered with a handkerchief. I was relieved to find a bakery, and just as relieved to return to my small room soon after. The lock did not seem to have been tampered with. The window had no curtain. Standing on the table, I fashioned a covering for it with a shirt from my luggage. I went to sleep at eight o'clock, and I awoke to my tiny room at one in the morning-- according to the glow from my radium watch. A faded light danced on the door, twisting and spinning. Whether the light or something else awoke me, I was not sure, but I decided to conceal it either way. Standing on the table, I prepared to pull the shirt-curtain aside. My eyes, drunk with sleep, saw shifting orange glows some hundred yards out. They floated in a calming way-- in a rhythmic, haunting way. They echoed warmth, and called to me, drifting further. I donned my coat, put on my shoes, and pulled my pistol from under my pillow. I slowly opened the door, checking the halls as if anyone would be present. Nobody was watching, but I felt eyes in the floor stare into me, fear me, curse me. The cold outside air took the breath from my lungs and sobered me in a deep inhale. Coal, rotting wood. The crawling night had torn back the town's curtain with its passing, and I now saw the evil I had once only felt. Each building stared at me with their blank window-eyes; their smile an open door, asking me to be devoured. I moved to the back of the inn, my eyes on the forest beyond. The lights were barely visible now, and trickled down as a long stream into the pines. I followed with a sure grip on my pistol, mimicking the play of the lights in my footsteps. I had walked for twenty minutes before I had caught up with the lights, now torches. I saw nearly one hundred dancing flames in a circle, illuminating the faces of their owner. I spotted the clerk among them-- then the baker-- then the passerby from the street. Was it the entire town? I watched from behind a fallen log, too far away to hear their words-- too far away to be heard. One stepped forward, then another. They stepped back after some time. I started breathing faster and clutched my gun. A creeping fear rose from within me. The ground began to tremble, as did I. I now noticed the stone slab in-between them. I now noticed the blood on it. The ground trembled. I turned to the pitch black sky and breathed deeply: the pines seemed to drip from the darkness above and spill onto the darkness below. I heard a sound in the farthest corner of my mind-- a single tone, a distant blare of some primeval horn. It persisted, growing louder and louder with the ringing in my ears. I tried to stop its advance by plugging my ears, but it changed nothing. The earsplitting and ancient cry collapsed me. I dropped the pistol and brought my legs against my chest, with tears swelling in my eyes. I felt the ground tremor, and each tremor built upon the other rapidly, furiously. Rocks rolled from their resting place and old trees fell from their rotting bases. I opened my mouth to let out a scream-- to free the building pressure inside my head— I could not make a sound. Before the pain had allowed me to faint, an explosion knocked me down. I crept forward to the log and peered over. The torches had spread out, and a crater replaced the grassy patch between them. Then I saw it-- an apparition from the center of the crater-- long and slender, with short tendrils treading the air around it. It rose slowly with a shrill whine, fading in and out of my vision. Sections of it disappeared into the vast darkness beyond it, only to appear again as it rose. The abomination pained my sight and petrified me. It continued to rise into the air, its end not yet revealed. My head hurt, my eyes began to water, and my vision became blurry. I wanted to look away-- I wanted to run—but my eyes had been captured by its horror. Though I could not see clearly, I could make out the movement of the torches. The ring around the crater bowed before the terrible apparition, and stayed bowing as it rose ever upward; now nearly thirty feet high. The creature began to twist around itself, to which the torches stepped back. The shifting creature lurched forward and the torches began to scatter. I saw the torches fall, their owners disappearing before the plunge of the horrible beast. After each torch had fallen in the dark night, I saw its undulating body move to someplace far beyond the reality I know. My memory after that moment is uncertain-- my brain fractured and scarred. I trudged back to the inn and opened the door to my room, sweating profusely. I acted quickly, grabbing my bag and hat, forgetting the shirt over the window. I had gotten to my car and drove for some miles before I pulled to the side of the road and succumbed to my ringing ears and trembling hands. The cold bit me throughout the restless night, and my mind continued to conjure images of the scene I had observed in the early morning. When I woke no birds greeted me from the trees: I think they, too, knew what had occurred in the dark. I briefly considered returning to Sawyerton and seeing what-- or who-- remained. This thought lasted no longer than it took me turn back onto the road, and soon enough I was in Ohio. I had hoped I would leave the nightmare behind me, but it took many weeks before I stopped seeing the monster in my sleep. Months later I came to the haunting realization that within my mind, the creature appeared in a way I had never actually seen it: the creature appeared to face me directly, with spread fangs and an open mouth, but I had not once that dreadful night actually witnessed what face it bore. (Based on the works of H.P. Lovecraft, obviously.)
  7. 2 points
    Thassa big rip. As a trans-dimensional Fallout purist, I have found Bethesda's use (misuse) of the Fallout series disheartening, to say the least. 3 was a clunky-but-necessary transition to 3D, but what it lacked in graphics it... also lacked in story. 4 is much the same- but this time with (fairly) good graphics. The prospect of a multiplayer Fallout game disgusted me and while I'm not happy that its a huge failure, I think it'll do great to humble the company. This, though? This is next level buggy.
  8. 1 point
    For those who have gotten into game development, other than the idea phase, what was your first step in making a video game? When did it feel like you really had momentum and it was more than just an idea that you were tinkering with?
  9. 1 point
    When it comes to video games, I'm not necessarily what one would consider "good"-- quite frankly, I don't care to be. When I play games, I generally just do it to have a good time with my friends or to pass the time; I don't care how my performance stacks up against others. There is, however, one game that has been different for me in that regard. Bethesda's "The Elder Scrolls V: Skyrim" changed my perspective on games during my first play through, and even now, as I'm on my third play through (this time doing a sort of dual-run with my significant other) I realize how much I love this game and the way it allows me to be good. I'm not here to tell you much about the story, as I've seen so many people and reviewers talk about how good/bad the story is. If you're like me, you don't really care so much about the story. While I think it's good enough to keep you interested and entertained, I don't think that it's the biggest selling point of Skyrim. What keeps me so enthralled and wanting to come back for more is the world and how easy it is. The world is, in my opinion, absolutely beautiful. Yes, there are many other games that have been produced in the last few years that are objectively better in visual quality and sheer size, but as far as being the perfect size and "explorability" Skyrim is king. The Skyrim map is just the right size, as it's not so big that traveling to places you haven't discovered (or even traveling hold to hold) is tedious. Also, in order to keep it exciting, the enemies you meet (wolves, trolls, giants, bandits, etc.) along the way challenge your ability to snap out of whatever staring-state you're in and go directly to combat. I personally also really like the ability to "cheat the map". I like being able to slide down vertical rock faces by holding back on the controller and jump up near vertical cliffs by jumping and zig-zagging your way up. I know that it's technically a flaw, but I can be lazy and sometimes those mountain ridges are ALWAYS in the way of where I want to go (I mean, who wants to walk all the way around the mountain when going from Whiterun to Ivarstead?). Going off of the ability to cheat the map, I like how easy Skyrim can be. With the third play through that I'm working on, I use one-handed weapons (swords) and my partner uses two-handed weapons (battle-axes) and both of us can insta-kill low level enemies (like draugr and bandits) despite basically having just started. It bothers him, but I honestly love it. I, as a casual, don't want to have to die a thousand times just to complete a quest. There are so many possible quests that it's not like the game needs you to struggle for a while on any one particular quest. On my previous play throughs I've been able to destroy giants and trolls by level 35, which I feel indicates a pretty easy timeline considering how difficult those guys are to defeat early game. I can see where someone who really wants a game to be challenging may find Skyrim too easy. For me, and others like me, it's perfect. If you want a game where you can both play casually and absolutely wreck enemies at a low level, The Elder Scrolls V: Skyrim may be the game you want to try.
  10. 1 point
    Because of this thread, my life on the Heavyshelf forums has been changed forever. Thanks guys.
  11. 1 point
    If I were to buy a Nintendo Switch, what are the 5 games I should buy to get the most out of the Nintendo Switch?
  12. 1 point
    If Fortnite does not take advantage of its creative mode, it will die. If it does, it'll be so different from Apex (and with so many non-shooting gameplay options) that it'll survive on its own just fine. As a battle royal game, Apex will beat out Fortnite. As a game over all: I think that it is whether or not Fortnite goes all in on creative mode.
  13. 1 point
    It looks like dragons might be coming to Fortnite, so it doesn't look like they're done innovating by any means. I expect that it will likely go as Overwatch and CS:GO have gone, where both exist in a sort of shared market.
  14. 1 point
    Yeah, though I'm a fan of Fortnite I think it will easily be seen as a firm second to Apex in the Battle Royale genre. Apex's polish is undeniable, but unsurprising to those who have been playing Titanfall 2 still. It's good to see others getting a chance to experience the polish, and fluid movement that Respawn Entertainment can produce. That being said, there's a server disconnect 1 out of 3 matches at this point. If they don't fix that soon, and if Fortnite brings something refreshing to the table in their upcoming season... then the fight for the #1 Battle Royale spot is still on In my opinion.
  15. 1 point
    Apex is, in one way, simpler (no building) to attract some people I know who really disliked the building aspect. The shooting mechanics are nice and the shooting, looting, and even abilities are all easy to use, but can be strategic and competitive. It offers all the competitiveness (in my opinion) of PUBG, but with next level polish that PUBG still hasn't been able to come close to. It also has made the game easier to play without compromising the skill level needed to be good (ie. an intuitive ping system, easy to use abilities and items, a very simple and intelligent inventory system where attachments auto-equip and optimize your loadout). I'm definitely biased since I was never a big fan of Fortnite, but I did enjoy PUBG for what it was and enjoy jumping into the BR-style game for some quick fun with friends. Apex is perfect for this.
  16. 1 point
    Apex will kill Fortnite. By the end of 2019 the majority of Fortnite players will be playing Apex unless something new comes up. This is my prediction.
  17. 1 point
    Took a moment to find where it is. For anyone who doesn't know: at the bottom of each page you can find "Theme" right next to Privacy Policy and Contact Us. Left-click the downwards pointing arrow and select "Evil" for the dark mode. I expected to find this under Settings, so it's easy to miss.
  18. 1 point
    So it seems Bethesda simply cannot cease messing up with regards to Fallout 76 and customer outreach. The latest fudge up is the reported sharing of customer details with other customers, including personal information and payment data. http://www.forbes.com/sites/erikkain/2018/12/05/a-fallout-76-support-glitch-leaked-players-personal-information-for-all-the-world-to-see/
  19. 1 point
    Found an older pic featuring my cat, Pepper, and my Sony Gold Headphones. She was sleeping in them and I find that priceless.
  20. 1 point
    Here's my all time favourite from GRIS.
  21. 1 point
    A cool one from Slyrunner's Ashen review.
  22. 1 point
    I dig this. Big Lovecraft fan, which I spotted soon after I started reading.
  23. 1 point
    As a strategy fan myself, I can appreciate well-programmed AI. I can absolutely understand the desire for better graphics, especially with more capable hardware and screens to choose from.
  24. 1 point
    A real time fps strategy mystery in medieval Vietnam?
  25. 1 point
    Throw L.A. Noire, Fallout New Vegas, Mount & Blade Warband, Rising Storm 2 and Verdun in a blender. Voilá.
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